So... why are they bugging you about these problems, but not even having the courtesy to send you actual useful information to debug them -- no exception stack of the crash, no stack crawls from the ANR. This is SonyEricsson you are communicating with? And they can't give you basic debugging information? That's pretty silly.
You'd get much more and useful information just from the automatic Market bug report coming from a regular user running 2.2. On Fri, Dec 3, 2010 at 1:23 AM, Eyvind Almqvist <[email protected]>wrote: > I got this test result from SonyEricsson: > > We have tested your latest version which you send to me. The rotation > issue still can reproduce on both android 1.6 and 2.1. And the > reproducibility of this issue is much higher than before. On 1.6, the > app will force closed after I rotate the screen more than 2 times. > > This is very strange. I thougth that I fixed the rotation problem and > they say that it is worse now... > > On 2 Dec, 20:38, Eyvind Almqvist <[email protected]> wrote: > > Thanks, I read the article. Then I saw that I had a global reference > > to a context, which I didn't need. I removed it and then it worked > > much smoother. I think this fixed the leak. I don't have any reference > > to a context at all now. I mailed youmyapp. Hope it works like it > > should on your HTC! > > > > On 2 Dec, 14:48, Yahel <[email protected]> wrote: > > > > > > > > > > > When they rotate the screen several times, > > > > > This is usually a symptom of a memory leak. > > > > > Try to read this article from Romain Guy : > http://www.curious-creature.org/2008/12/18/avoid-memory-leaks-on-andr... > > > > > It explains how they can happen from a single handle to the context. > > > > > The fact that you do not have crash but again this black screen(no > > > drawing being done) probably means that you actually handle this > > > exception with a try catch somewhere. Ifmyguess is correct then you > > > simply have to put a Log.e("error","error happens here : xxx"); in > > > every catch of yourappand you'll find where it happens. Again the > > > difficulty is to be able to reproduce the problem. > > > > > Again you should implement something like the android-remote- > > > stacktrace so that when it happens on someone devices you get the > > > stacktrace from their session which will give you good clues on what's > > > happening. > > > > > “Sorry! Activity XXX(in application XXX) is not responding” happens > > > when you have a very long operation that hangs the main UI thread so > > > that the user can't use it anymore. Maybe this is a clue for you to > > > what is happening. Do you have a long calcultation, double buffering > > > drawing, loading of a big bitmap or something similar in the main > > > thread ? > > > > > If you tell me which game it is I can try to reproduce the problem > onmyHTC Hero which is an older phone so might be more sensitive to the > > > problem. > > > > > Yahel- Dölj citerad text - > > > > - Visa citerad text - > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

