I am going to start the development of a Music document app. In the past, when I developed under widows, I used world coordinates and screen coordinates to provide scaling/zooming.
I am unclear as to weather I should go to OpenGL under Android, or if I could still use Canvas. Can anyone advise me here? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

