Thank you to every one for their responses.

It would seem, however, that my question was not clear enough (you are 
right James).

I am going to write a music notation app.
So, will "simply" be writing the music score on the display - no animation 
needed.
My question was about visual scaling - reproducing a "sheet of music paper" 
and then permitting the user to zoom in and out.
Hence the reference to world coordinate and screen coordinate conversions.

Please note - this will *not* be using pdf documents !

Can I still achieve this with Canvas ?
Is there an example of the correct way of producing this kind of scaling 
when using Canvas ?
I will be targeting tablet systems with this.


On Sunday, 12 August 2012 06:15:06 UTC+2, Dianne Hackborn wrote:
>
> On Sat, Aug 11, 2012 at 2:50 PM, James Black <[email protected]<javascript:>
> > wrote:
>
>> Do you need a fast refresh rate for example?  One music program I wrote 
>> had to turn notes on and off at the correct millisecond, under windows; 
>> that accuracy won't work on mobile devices.
>>
> You can do 60fps drawing with either OpenGL or Canvas.  That is the best 
> you are going to get for accuracy since that is the screen refresh rate.
>
> -- 
> Dianne Hackborn
> Android framework engineer
> [email protected] <javascript:>
>
> Note: please don't send private questions to me, as I don't have time to 
> provide private support, and so won't reply to such e-mails.  All such 
> questions should be posted on public forums, where I and others can see and 
> answer them.
>
>

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