On Saturday, August 11, 2012 4:50:21 PM UTC-5, James Black wrote: > > Without more detail of what you want to do an answer is difficult. > > Do you need a fast refresh rate for example? One music program I wrote > had to turn notes on and off at the correct millisecond, under windows; > that accuracy won't work on mobile devices. > Millisecond accuracy won't work on Windows either due to the refresh rate of the display.
> If you just want to show notes either will work. > > Do you need a 3d canvas to show notes? Then opengl is better. > On Aug 11, 2012 2:51 PM, "Simon Giddings" <[email protected]<javascript:>> > wrote: > >> I am going to start the development of a Music document app. >> In the past, when I developed under widows, I used world coordinates and >> screen coordinates to provide scaling/zooming. >> >> I am unclear as to weather I should go to OpenGL under Android, or if I >> could still use Canvas. >> >> Can anyone advise me here? >> >> -- >> You received this message because you are subscribed to the Google >> Groups "Android Developers" group. >> To post to this group, send email to >> [email protected]<javascript:> >> To unsubscribe from this group, send email to >> [email protected] <javascript:> >> For more options, visit this group at >> http://groups.google.com/group/android-developers?hl=en > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

