On Saturday, August 11, 2012 4:50:21 PM UTC-5, James Black wrote:
>
> Without more detail of what you want to do an answer is difficult.
>
> Do you need a fast refresh rate for example?  One music program I wrote 
> had to turn notes on and off at the correct millisecond, under windows; 
> that accuracy won't work on mobile devices.
>
Millisecond accuracy won't work on Windows either due to the refresh rate 
of the display.
 

> If you just want to show notes either will work.
>
> Do you need a 3d canvas to show notes?  Then opengl is better.
> On Aug 11, 2012 2:51 PM, "Simon Giddings" <[email protected]<javascript:>> 
> wrote:
>
>> I am going to start the development of a Music document app.
>> In the past, when I developed under widows, I used world coordinates and 
>> screen coordinates to provide scaling/zooming.
>>
>> I am unclear as to weather I should go to OpenGL under Android, or if I 
>> could still use Canvas.
>>
>> Can anyone advise me here?
>>
>> -- 
>> You received this message because you are subscribed to the Google
>> Groups "Android Developers" group.
>> To post to this group, send email to 
>> [email protected]<javascript:>
>> To unsubscribe from this group, send email to
>> [email protected] <javascript:>
>> For more options, visit this group at
>> http://groups.google.com/group/android-developers?hl=en
>
>

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to