Huh?, DRM is about ensuring that an application uses only the facilities 
that it is supposed to (either by license or by platform design). The 
Android "uses-permission" handling system is DRM, are you saying that 
the it makes "something not work on the devices that have the most 
capabilities".

DRM doesn't prevent a device having all capabilities, it just puts a 
hurdle in the way for software to ensure that software stays within a 
set of rules and doesn't run wild with all the possible capabilities 
(e.g. the restriction on dialling emergency services numbers is a form 
of DRM).

Not all forms of DRM are copy-protection, some are more like the keys to 
a safe. Anyone can move the safe around, but the keyholders are the only 
ones who can get at whats inside it.

Al.

Jean-Baptiste Queru wrote:
> DRM is a case where more is less and less is more. The whole point of
> DRM is to explicitly make something not work on the devices that have
> the most capabilities. As such, DRM makes it impossible to have a
> device that simultaneously has all capabilities. It's a frustrating
> concept for all engineers.
>
> JBQ
>
> 2009/2/27 vendor.net <vendor....@gmail.com>:
>   
>> We can compare G1 and ADP1, but the intention of buying ADP1 is more
>> important. People buy ADP1 to develop apps for G1. Not to say: "Hey,
>> I`ve got a hacked G1 and I can do whatever I like.". So in this case
>> ADP1 should do the same things as G1. We develop apps for G1, but test
>> them on ADP1, so we need the same conditions. And we also need to test
>> other developer`s applications like paid ones.
>>
>> On 27 Фев, 04:47, Jean-Baptiste Queru <j...@android.com> wrote:
>>     
>>> The problem is that you're fighting between two conflicting goals here:
>>>
>>> -the need to have a root-capable debuggable and custom-flashable
>>> device like the ADP1 for application development.
>>>
>>> -the need to have a non-root-capable non-debuggable
>>> non-custom-flashable device like a consumer device in order to
>>> maintain forward-locking guarantees.
>>>
>>> Intuitively, it should be theoretically possible to implement a design
>>> that can switch between the two modes with the proper guarantees (i.e.
>>> wiping the relevant partitions clean when going from a
>>> forward-locking-capable build to a non-forward-locking capable one).
>>> That'd require resources, of course, which would then have to be
>>> pulled from other tasks.
>>>
>>> That being said, from the point of view of application development,
>>> you need to expect that the differences from one consumer device to
>>> another (e.g. which apps are installed by each user) will be greater
>>> than the differences between an ADP1 and consumer devices like the G1
>>> (ignoring for now the issues about 1.0 vs 1.1 on ADP1 that we're
>>> working on). Worrying about the differences between e.g. one ADP1 and
>>> one G1 seems to be ignoring the differences between the thousands of
>>> G1s out there.
>>>
>>> JBQ
>>>
>>>
>>>
>>> On Thu, Feb 26, 2009 at 6:21 PM, Steve Barr <barr8...@gmail.com> wrote:
>>>
>>>       
>>>>>  On Thu, Feb 26, 2009 at 1:48 PM, vendor.net <vendor....@gmail.com> wrote:
>>>>>  > JBQ, will ADP1 support copy-protected apps in the future?
>>>>>           
>>>> On 2/26/09, Jean-Baptiste Queru <j...@android.com> wrote:
>>>>         
>>>>>  I'd say that the current design would make this hard, but I have no
>>>>>  visibility over what the future plans might be.
>>>>>           
>>>> I think a lot of us just want their Dev Phone to be as close as
>>>> possible to a customer's phone so we can test and have confidence in
>>>> our Java apps before putting them out on the Market.  Should we go to
>>>> Holiday and be done with it?  It would be great if there was some
>>>> official blessed "upgrade" that would let us have a customer-like
>>>> phone.  I'm willing to nuke whatever's currently on the my phone to
>>>> get it to that point.
>>>>         
>>>> Otherwise, perhaps some return/refund program should be put in place.
>>>>         
>>>> Steve
>>>>         
>>> --
>>> Jean-Baptiste M. "JBQ" Queru
>>> Android Engineer, Google.
>>>
>>> Please don't contact me directly.
>>>
>>>       
>
>
>
>   


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