Also many things are done in the emulator in software (such as window
compositing and OpenGL ES) that on the G1 have hardware acceleration.  In
those cases your x86 is emulating ARM code that is doing the rendering,
being performed directly on the hardware accelerator on the G1.

On Tue, Apr 14, 2009 at 8:36 AM, David Turner <[email protected]> wrote:

> I bet that the real difference is the CPUs being used on these machines
> rather than the host OS itself.
>
>
> On Tue, Apr 14, 2009 at 4:31 PM, quakeboy <[email protected]> wrote:
>
>>
>> I am making a pretty big 2d game (for a mobile) in terms of features
>> and graphics.. All 2d only
>> I dont experience this.. I always find the emulator slightly faster
>> than device..
>>
>> but my team mates experience what you said.. the difference in my case
>> was the operating system.
>> I use XP and my team mates use Vista
>>
>> On Apr 14, 1:03 pm, "[email protected]"
>> <[email protected]> wrote:
>> > Why is pc android emulator slower than real device but mac iphone
>> > emulator faster than real device?
>> >
>> > I can understand the latter but not the former!
>>
>>
>
> >
>


-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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