We decided to submit for ADC2 after Google IO '09 -though
unfortunately we couldn't make it out there... Our small team of 4
developers (two core) (only one programmer) decided to make a stab at
producing our 1st good idea for Android -& we don't think the iPhone
OS will allow us to do what we need. We decided to make a game but
enter it into the 'Lifestyles' category for this competition as we use
game mechanics & a game engine to make non-game activities
interesting. What we ended up with was an an alpha version of our
software product Rhythmatics™ - not yet suitable for the Android
Market (but will be during beta).

What I learned as a new Manager/Producer/Content Pipeline Funnel/
Tester/etc.. was just how much work goes into game development. Had I
envisioned spending hours upon hours per day working on this, I may
have backed out -but instead we have an alpha. Coming from the POV of
a everything but a coder I can truly say that the process & scope
involved is huge. The biggest challenge for me was managing everything
including  art assets & design process. While Android 1.5 + G1 posed
quite a few limitations on us from a game perspective, it did allow us
to realize our ideas in a suitable manner. Android 1.5 has a (err..)
workable media framework, but we think we can work with it -though we
hope 2.0 improves things dramatically.

Application Synopsis:
"Like Guitar Hero® for running!"
Rhythmatics™ Alpha - An athletic rhythm game. Walk, jog, or run in
pace with the beat of the music, matching each step on time. Match the
rhythm to affect the music and earn high scores. Lose the rhythm to
negatively affect the music and lose the game.

You can hear us gripe & moan on our twitter page (website coming
soonish): www.twitter.com/brownbaggames

Best Regards,

On Sep 1, 10:41 am, Lout <[email protected]> wrote:
> While you developers relax... would you mind sharing what apps to
> expect through this challenge.. and anything else you wish to share
> about ADC2 submissions... well anything including the fact: 'thank
> God, no more sleep less nights'!
>
> Am collecting information about the challenge (ADC2) for a news
> article as am with cnet (and AP). Pitch your app if you have already
> published or would soon publish on the market too.
>
> Your app name and description, web link if any, experience with
> ADC2, ... anything would be useful for our article(s).
>
> And do you feel that there would have been more submissions than in
> ADC1?
> Is the competition going to be tougher or less profound as you were
> allowed to put up apps not published before 1st Aug only?
>
> Do you think that all apps that didn't try for ADC1 should have had a
> chance?
>
> Congratulations on your submissions while you wait for the next
> phase.
> Thanks,
> Lout Reilly
> ps: Moderators we request you to let this through so that you too get
> some feedback.

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