Mark,

Thanks for your response. I agree that what any of us are talking
about is addressing the shortcomings of the G1.

Your message, to sum it up, is that the G1 is the first Android
device, has "paltry on-board flash," and will soon be an inferior
phone to the newer Android phone models that will be offered.

Our message, as G1 users, is to ask that we address the shortcomings
for the phone we have now--that we paid money for and have signed
contracts for. It would hardly make a difference that iPhones can
offer 8GB for applications (if you want to use the space for that), if
we could host 8GB of apps on our own SD card. Furthermore, I could
then have a separate SD card for different uses--maybe an "apps" card
and a "games" card--which would make the G1 superior to the iPhone in
many ways.

That, in the end, is what the game is about. The iPhone is the best
phone on the planet, and the first version was pretty good to start
with--in many ways still superior to the G1. To be a competitor (and
the price of the G1 indicates that someone thinks that is supposed to
be one), the product must actually compete. I think that the G1 could
be an extremely strong competitor, but it will take an approach beyond
that of "let's just wait until the really good Android phone shows
up."

Unfortunately, you may be right. T-Mobile users like me could have
just waited to see who else would offer an Android phone, and we
wouldn't have to be beta testers for the really good gear coming
later.

On Nov 7, 7:54 pm, Mark Murphy <[EMAIL PROTECTED]> wrote:
> Ed wrote:
>
>  > There is a very
>
> > good reason why iPhones come with all that space--and it is not just
> > for music and movies (just check the iTunes app store and the space
> > requirements for the applications and games coming out).
>
> Yet the iPhone doesn't support applications on SD cards, either. So the
> fact that the iPhone has more storage does not indicate the ease (or
> lack thereof) of implementing your requested feature.
>
> Android will be deployed on a wide range of devices. Some, like the G1,
> will have paltry on-board flash. Others will have iPhone-like amounts of
> flash. I can think of at least one device that may well have a hard drive.
>
> In a couple of years, we'll look back on the G1 as being "the first",
> the way Palm V owners looked back on the original Palm Pilot 1000 --
> pretty slick for its time, but rather dated as hardware rapidly advanced.
>
> > One EA game could very well be several MB (or even 10+ MB) on its own.
>
> I'm hoping that EA will have the intelligence to store non-executable
> game assets on the SD card.
>
> --
> Mark Murphy (a Commons Guy)http://commonsware.com
> _The Busy Coder's Guide to Android Development_ Version 1.4 Published!
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