There has been a lot of loud fretting and stressing about app profitability recently on this list with people invoking the panacea/gold rush that is supposed to be the iPhone app store. To add some perspective, check out this guys experience with a well reviewed game on the iPhone that even got coverage on major casual gaming blogs like Kotaku:
http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/ He had a few sales spikes, but is averaging about 20 sales a day. This whole gold rush myth of mobile apps magically making part time indie dev's rich overnight is just like every other gold rush, largely hype. Also interesting, there is apparently rampant piracy going on in the iPhone app world. I wonder how many of the unscrupulous people who buy a game, play it for 23 hours and return it on Android would just be pirating it anyhow? I would wager that its a significant number. -j --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
