btw, WILL SOMEONE make the 24 hour period a 24 hour period:

Order history
Mar 10     9:55 AM      Order cancelled You cancelled this order.
Reason: Other (describe below)
Message sent to customer: Refund requested from phone.
Mar 9     6:21 AM       Authorization successful        The customer's credit 
card
was authorized for <PRICE>, and passed all risk checks. (Expires
<DATE>)
Mar 9     6:21 AM       Order received  You received a new order. Google has
sent the customer an order confirmation email.

That's 27.5 hours.

plzdiethx

On Tue, Mar 10, 2009 at 6:46 PM, Sundog <[email protected]> wrote:
>
> I think this is a strawman argument. Granted some thought they would
> get rich; I for one was just expecting at least a level of sales thet
> would justify further development. The question people are asking, I
> think, is not "why aren't I getting rich", it's "why are the numbers
> so catastrophically low that I can't justify staying with the
> platform".
>
> The sales aren't disappointing; they are jaw-droppingly terrible.
>
>
> On Mar 10, 10:28 am, Josh Steiner <[email protected]> wrote:
>> There has been a lot of loud fretting and stressing about app profitability
>> recently on this list with people invoking the panacea/gold rush that is
>> supposed to be the iPhone app store.  To add some perspective, check out
>> this guys experience with a well reviewed game on the iPhone that even got
>> coverage on major casual gaming blogs like Kotaku:
>>
>> http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-b...
>>
>> He had a few sales spikes, but is averaging about 20 sales a day.  This
>> whole gold rush myth of mobile apps magically making part time indie dev's
>> rich overnight is just like every other gold rush, largely hype.
>>
>> Also interesting, there is apparently rampant piracy going on in the iPhone
>> app world.  I wonder how many of the unscrupulous people who buy a game,
>> play it for 23 hours and return it on Android would just be pirating it
>> anyhow?  I would wager that its a significant number.
>>
>> -j
> >
>

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