Hi Fred,

I can't find any evidence that T-Mobile was talking of doing its own
Android store. I have read of other stores coming online soon, notably
a Symbian store, a Microsoft store, and of course, Palm Pre-based
additions to the existing Palm store.

--Ed


On Mar 10, 1:11 pm, Fred Grott <[email protected]> wrote:
> Ed, there was talk of t-Mobile and etc doing their own Android  App stores.
> Is that some type of movement to grow the Android Developer base even more?
>
> On Tue, Mar 10, 2009 at 1:03 PM, Ed <[email protected]> wrote:
>
> > There is an interesting business problem being described here that I
> > haven't seen mentioned. Is it possible that the iPhone store is
> > getting so saturated that independent developers can no longer
> > reasonably expect to make any money? This article in Information Week
> > says that there are now over 25,000 titles available for the iPhone:
>
> >http://www.informationweek.com/news/personal_tech/iphone/showArticle....
>
> > This would stand in contrast to the Android Market, where there is
> > still some breathing room for "one more good app." So many of the
> > basic G1 apps, like the e-mail client, picture viewer, and media
> > player could use a great deal of improvement. Is this an opportunity
> > for developers?
>
> > Unfortunately, many G1 users are apparently equating "open source"
> > with "free," and that could stifle sales as much as the oversaturation
> > does in the iPhone store.
>
> > --Ed
>
> > On Mar 10, 12:43 pm, Sundog <[email protected]> wrote:
> > > So in your opinion, anyone who is developing for Android with the
> > > motive of making a profit is misguided and wasting their time? Is that
> > > really what you're asserting here, that businesses and bums alike
> > > should be happy with whatever crumbs we get?
>
> > > Good luck selling that business plan. I sold my Volkswagen Bus long
> > > ago.
>
> > > On Mar 10, 11:33 am, Mattaku Betsujin <[email protected]>
> > > wrote:
>
> > > > People, you got to be realistic. If you're working part time, how much
> > code
> > > > can you write? Even if you come out with a hit (like iFart), it will
> > soon be
> > > > copied by cheaper apps (or free apps).
>
> > > > Unless you have unique content that cannot be easily copied (e.g.,
> >  large
> > > > real-estate database, amazon e-books, etc), you should think of
> > yourself as
> > > > a street artist doing portraits for the tourists. Yes, you have some
> > skills,
> > > > but so do a lot others who are willing to work for much less.
>
> > > > If making money was so easy, you would have already made millions on
> > your
> > > > home page during the internet bubble ....
>
> > > > On Tue, Mar 10, 2009 at 10:16 AM, Sundog <[email protected]> wrote:
>
> > > > > I'm not referring to my app, but to the general numbers. I doubt if
> > > > > anyone is happy with their numbers, whatever outside promotion
> > they've
> > > > > done.
>
> > > > > Please remember that I had nearly 60,000 installed, over a 60%
> > install
> > > > > rate and a 4+ rating for the demo, and nearly a thousand downloads a
> > > > > day for quite a while. Promotion is not the problem, it's turning
> > demo
> > > > > downloads into sales.
>
> > > > > On Mar 10, 11:11 am, Mark Murphy <[email protected]> wrote:
> > > > > > Sundog wrote:
> > > > > > > The sales aren't disappointing; they are jaw-droppingly terrible.
>
> > > > > > What marketing have you done, besides putting the app in the
> > Android
> > > > > Market?
>
> > > > > > --
> > > > > > Mark Murphy (a Commons Guy)http://commonsware.com
> > > > > > _The Busy Coder's Guide to Android Development_ Version 2.0
> > Available!- Hide quoted text -
>
> > > > - Show quoted text -
>
>
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