Searching for Bobby Kolev yields his LinkedIn profile, he's the president of Beiks LLC, and his apps for Android are:
http://www.cyrket.com/search?q=beiks ;) Looking at the sales I can see why he's not happy. The 24hr period is the killer IMVHO for this kind of games. Cheers On Thu, Mar 12, 2009 at 7:23 PM, Mike Kedl <mike.k...@gmail.com> wrote: > > Out of curiosity, Bobby, what apps do you have out there? I'm curious > if I already have them, personally decided I didn't want them, or > missed them in the huge influx of software being released recently. > > On Thu, Mar 12, 2009 at 12:18 PM, Sundog <sunns...@gmail.com> wrote: >> >> I reluctantly have to agree. I have stopped development on the two >> other games I had nearly ready to go; two more apps were already on >> hold because the platform is missing essential features necessary to >> complete them, and questions about a timeframe for availability are >> not received well. I'm not abandoning Android, anything could happen, >> but for my little company at least, Android development just became >> the lowest priority. >> >> >> On Mar 12, 9:33 am, "bobby.ko...@gmail.com" <ko...@beiks.com> wrote: >>> Hi folks, just answerin the question from the thread subject, not >>> continuing the thread: No,from where we stand apps do not make money >>> on Android. >>> >>> We ported two simple games that sell reasonably well for BlackBerry, >>> Windows Mobile and even Palm, dead as it is. >>> >>> The ports are fairly decent and we tried both high price and low >>> prices. >>> >>> Oddly enogh we had best results with high price and trial version >>> published as free before purchasing was enabled and before they shut >>> it down. >>> People were complaining in the forum from being asked for money, but >>> we still saw most sales at reasonably high price. >>> >>> Ever since the paid marketplace was launched both the interest and the >>> revenue dropped. We tried anywhere between $0.99 and $4.99 and in >>> either case we just saw many sales matched by equally high number of >>> returns. >>> >>> Of course one can argue that the quality does not justify the price, >>> but that wouldn;'t explain why similar quality (it has got to be >>> similar on BlackBerry Storm) sells much better for twice the price. >>> >>> Again, from where we stand Android apps do not make money. >>> >>> For me it's because of how Android/G1 are targeted/marketed. I don;t >>> blame Google, I think they do that on purpose with particular goal. >>> >>> I just fail to see where do we , the developers, fit in the picture. >>> There might be suficient revenue to live on, but I don't see the >>> potential for great revenue. >>> >>> Perhaps we should adjust to what people actually want and develop >>> AndFart (after iFart, one of the best selling apps for iPhone) if it >>> hasn't already been developed. >>> >>> Then again, that's not our type of app...which may explain why Android >>> apps are not generating revenue for us. >> > >> > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to android-discuss@googlegroups.com To unsubscribe from this group, send email to android-discuss+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---