Hi folks, just answerin the question from the thread subject, not
continuing the thread: No,from where we stand apps do not make money
on Android.

We ported two simple games that sell reasonably well for BlackBerry,
Windows Mobile and even Palm, dead as it is.

The ports are fairly decent and we tried both high price and low
prices.

Oddly enogh we had best results with high price and trial version
published as free before purchasing was enabled and before they shut
it down.
People were complaining in the forum from being asked for money, but
we still saw most sales at reasonably high price.

Ever since the paid marketplace was launched both the interest and the
revenue dropped. We tried anywhere between $0.99 and $4.99 and in
either case we just saw many sales matched by equally high number of
returns.

Of course one can argue that the quality does not justify the price,
but that wouldn;'t explain why similar quality (it has got to be
similar on BlackBerry Storm) sells much better for twice the price.

Again, from where we stand Android apps do not make money.

For me it's because of how Android/G1 are targeted/marketed. I don;t
blame Google, I think they do that on purpose with particular goal.

I just fail to see where do we , the developers, fit in the picture.
There might be suficient revenue to live on, but I don't see the
potential for great revenue.

Perhaps we should adjust to what people actually want and develop
AndFart (after iFart, one of the best selling apps for iPhone) if it
hasn't already been developed.

Then again, that's not our type of app...which may explain why Android
apps are not generating revenue for us.
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