On Mar 14, 1:21 am, Paper Coder <[email protected]> wrote:
> Goodbye games with less than 24 hours of content.  Goodbye Entertainment
> apps with less than 24 hours of content. Goodbye...

> Silly, but this is how I'm starting to think of how to realistically sell
> apps for the Android Market that may only have 4-6 hours of actual content
> (boards/levels).

Are you basing this on experience, or suspicions about how people will
act? I think the vast majority of people will not return a game with
4-6 hours of content within 24 hours. As someone else mentioned, who
has time to devote a quarter of their day to blasting through a game
in one sitting just so that they can save a dollar or two? If someone
is that reluctant to spend money then it would be very hard to get
their custom even without a return period.

--
Jon

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