Yes for some reason it's hard for some users - they never seem to find
the menu. I think it's an inherent problem in Android UI design; there
is too much "mystery meat". You can trigger actions with a long press,
or maybe they are on the menu, or maybe the dev put a button on the
screen instead. I find myself attempting long presses in apps all the
time to see if anything happens. It's hard because such a thing is not
readily apparent.

-niko

On Feb 22, 1:10 pm, Nathan <[email protected]> wrote:
> On Feb 18, 9:09 pm, "Maps.Huge.Info (Maps API Guru)"
>
> <[email protected]> wrote:
> > This comment is choice:
>
> > (3 stars)
> > by Brian (February 18, 2011)
> > Would have given it 5 stars if it would detect aliens and alert me
> > when there mIght be an attack.
>
> > -John Coryat
>
> Is this his way of saying he doesn't give 5 star ratings?
>
> Reasonable requests or not, I can't take too much stock in the 'I'd
> rate it 5 if it only did X' comments.
>
> In many cases, it already does X, and the user hasn't taken the time
> to find that out. Perhaps it could be more obvious, but not every
> feature can be the first one in the top level menu. In fact, I just
> had someone request a feature that *IS* the most prominent feature.
> Another user responded 'Hey, did you read the marketplace description
> or the apps help screen at all?'
>
> But in these and many other cases, that person will never be back to
> update their comment once it does have feature X, or if they figure
> out that it already did X. They don't fulfill their implied written
> promise.
>
> My app already does several things that you would think it doesn't do
> if you only read the comments.
>
> Nathan

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