Unfortunately you have established a value proposition with the buyer at $0.99 It is very difficult to move price up on the american consumer.
This is why low-balling is a bad idea in any market. On Wed, Feb 15, 2012 at 9:33 PM, Nathan <[email protected]> wrote: > On Feb 15, 2:46 pm, Brian Conrad <[email protected]> wrote: > > Just came back from the local supermarket and observing the > > hyperinflation going on there was thinking that it is probably time to > > raise app prices. 99 cent apps maybe should be $1.29. Whatdaya think? > > After all if I'm going to be able to afford the food at the supermarket > > I need a wage increase. ;-) > > It's worth a thought. > > Most studies will show more buying resistance between 0 and 0.99 than > between 0.99 and 1.99. Higher price can also imply quality. Take that > for what it is worth. > > I hesitate in my case when I am priced at 9.99. Jumping to 10.99 might > be a big psychological barrier. It looks much bigger at a glance. > > Another way to make your product more expensive is the sale of > "accessories". Those who are buying them are often spending more than > they did on the original app. > > Or have more apps. Its all packaging. > > Nathan > > -- > You received this message because you are subscribed to the Google Groups > "Android Discuss" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/android-discuss?hl=en. > > -- It's always darkest just before you are eaten by a grue. -- You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en.
