On Feb 16, 9:23 am, Jeffrey Kesselman <[email protected]> wrote: > > YOU (the industry) have established this defacto price point with all the > app consumers. yes some apps cost more. But they have to either have a > name or strong justification that makes it seem "worth it" to the consumer. >
I do agree that the industry (not I or Brian Conrad) has set this price point, to our detriment. We (in this forum) are part of the problem if we keep pricing our apps at 0.99 without at least evaluating alternatives. I would encourage all of us to seek higher prices whenever possible. If people do pay for apps and have a good experience, it will encourage them to pay more. As for doing research on what people *will* pay more than 0.99 for, you need look no further than the "Top Grossing Apps". As one guide, I'd venture that those in the top 200 are probably making a full time living for at least one US person. You'll notice the top is dominated by freemium app, but you can install or look further to find out how much they charge for accessories. I suspect lot of them make big money in small increments. As for what people will pay more than $10 for, there are examples like Office, Turbo Tax (to file), and many other essential/useful utilities. In games, there are some complex ones that would probably cost $50-100 on desktop. Nathan -- You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en.
