Creighton Hogg wrote:
> 
> So, glancing over the archives I take it the best way to do OpenGL
> rendering
> is to use cl-opengl?  I found the example from the mailing list a couple of
> months ago, and it still seems to work just fine.  I'm just checking what
> the recommendations are.
> 


Yes, I would suggest using cl-opengl. There is a branch that is more
Win32 compatible though, so ask on the cl-opengl mailing list.

- Luke
_______________________________________________
application-builder mailing list
[email protected]
http://www.lispniks.com/mailman/listinfo/application-builder

Reply via email to