Creighton Hogg wrote: > > So, glancing over the archives I take it the best way to do OpenGL > rendering > is to use cl-opengl? I found the example from the mailing list a couple of > months ago, and it still seems to work just fine. I'm just checking what > the recommendations are. >
Yes, I would suggest using cl-opengl. There is a branch that is more Win32 compatible though, so ask on the cl-opengl mailing list. - Luke _______________________________________________ application-builder mailing list [email protected] http://www.lispniks.com/mailman/listinfo/application-builder
