On Sun, Feb 17, 2008 at 3:28 AM, John Connors <[EMAIL PROTECTED]> wrote:
> Luke J Crook wrote:
>> Creighton Hogg wrote:
>>> So, glancing over the archives I take it the best way to do OpenGL
>>> rendering
>>> is to use cl-opengl?  I found the example from the mailing list a couple of
>>> months ago, and it still seems to work just fine.  I'm just checking what
>>> the recommendations are.
>>>
>>
>>
>> Yes, I would suggest using cl-opengl. There is a branch that is more
>> Win32 compatible though, so ask on the cl-opengl mailing list.
>>
>> - Luke
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> cl-glfw also contains complete OpenGL binding, and works fine on both
> platforms: it requires cffi-0.92 rather than darcs cffi.
>

How do the cl-glfw opengl bindings compare to the cl-opengl ones?
cl-opengl turns me off for a number of reasons (no obvious released
versions, no daily/weekly/yearly/any tarball, doesn't seem to actually
compile under lispworks as of today), but I'm easily seduced by even
partially lispified bindings, which cl-opengl claims to have

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