Luke J Crook wrote: > Creighton Hogg wrote: >> So, glancing over the archives I take it the best way to do OpenGL >> rendering >> is to use cl-opengl? I found the example from the mailing list a couple of >> months ago, and it still seems to work just fine. I'm just checking what >> the recommendations are. >> > > > Yes, I would suggest using cl-opengl. There is a branch that is more > Win32 compatible though, so ask on the cl-opengl mailing list. > > - Luke > _______________________________________________ > application-builder mailing list > [email protected] > http://www.lispniks.com/mailman/listinfo/application-builder > cl-glfw also contains complete OpenGL binding, and works fine on both platforms: it requires cffi-0.92 rather than darcs cffi.
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