Ron noted:
>Got a nice big (just over 1 MB) .BMP and zipped it
>to .ZBM.
>
>    The zip was reduced to about 85 % of the original .BMP.   :(
>
>  That is obviously not good enough, so what did I miss ?

G'day Ron. Your big bitmap was a photo, I wager. Clarence has
been zipping bitmaps of screenshots of mainly text webpages,
which have larger regions of single color. If these have their
color-depth increased so that they may be saved as JPEGs the
resultant files are larger than ZBM, GIF or PNG and the text
will look antialiased (fuzzy).

Here's a list of results from compressing a small photo:

Image Compression Tests
***********************

Original:  263,254 bitmap

Zipped     220,543 = 83.8% of original 

10% JPEG:   38,272 = 14.5%

20% JPEG:   25,301 =  9.6%

30% JPEG:   20,011 =  7.6% minor degradation visible

40% JPEG:   16,709 =  6.3%

50% JPEG:   14,673 =  5.6%

60% JPEG:   12,816 =  4.9% degradation actually improves faint verticals

70% JPEG:   10,949 =  4.2%

80% JPEG:    8,630 =  3.3% quite noticeable degradation

90% JPEG:    5,931 =  2.3% poor

99% JPEG:    3,431 =  1.3% unusable

24bit PNG: 191,180 = 72.6%

8bit PNG:   55,988 = 21.3%

8bit GIF:   40,261 = 15.3%

(24bit = 16 million colors; 8bit = 256 colors, the maximum for GIF)


The percentages spec'ed for the JPEGs are only some sort of
guide in Paint Shop Pro; I generally use 20 - 40%. PNG seems
to be better at simpler, diagrammatic images, but isn't as
efficient as ZBM.

Buttons and small images saved as GIFS rather than JPEGs will
generally produce smaller filesizes (and display faster in Arachne),
particularly if the color-depth can be reduced. PhotoShop adds
header information that can considerably inflate the filesize.

Regards,

Jake Young 

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