Re: Bokurano Daibouken III V2.0 discussion
It definitely seems like a matter of personal preference. I don't like being able to climb up to a higher level of the stage and then effectively have nothing to do accept hold down an arrow key while I can hear enemies below me. This means that in order to train my stats, I must stay on the lower levels, whereas if enemies could spawn on higher floors of the level, I could explore and gain experience at the same time. Plus I think it makes some levels too easy and makes enemies spawning on those levels pointless if all you need to do to remove the difficulty of the level is climb a ladder.
I like that in stage 8 level 3, the minidemons can climb trees. This mechanic should be used a lot more in the game to make the upper coordinates of a stage more exciting.
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