At Dark, that's precisely what I meant about the spuriousness of cities being so pointlessly huuuuge! they have a ton of rooms that mean virtually nothing nor add any purpose to your exploring them, other than just, being there! It'd be nice to have some sort of occasionall, tiny surprise thrown in along the way as is the case with say, AHC, where when you visit a city or other site you find a trashheap that contains items you can sel or use yourself later to do stuff with. The game should, theoretically be able to spawn things like this, frequently enough to detract from the monotony of just walking around, but not enough to make you overly filthy rich or anything like that.
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