Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

If one is playing on mobile then chances are one can only sort through 1 type of heading at a time. So, more headings means more needs to swipe, which in turn means a slower gameplay experience. Alas, the previous demo that introduced headings had quite a lot of them but have since been removed to speed up gameplay. So in short, adding more headings at different levels in addition to landmarks would probably be beneficial to those who have an external keyboard, but a hindrance to everyone else.

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