Cube: x:NaN y:NaN z:NaN
Fabrice
On Nov 12, 2008, at 6:07 AM, katopz wrote:
Hi Shane
can you remove fancy fx there and try again?
here is i found in you dae
- some phong , plz try lambert with jpg texture instead as Pete said
<library_effects>
<effect id="Material-fx" name="Material-fx">
<profile_COMMON>
<technique sid="blender">
<phong>
- library_physics_materials
- library_physics_models
- library_physics_scenes
- scene/instance_physics_scene
we support basic dae with animation, so plz keep it simple as
possible ;)
try attach for working one also with animation there (blender 2.46
thx rect, note.x)
hth ;)
2008/11/12 Shane <[EMAIL PROTECTED]>
I've searched through the groups, through the Away3D examples, docs,
etc... and am still running into trouble when importing any Collada
file into Away3D. I created a simple cube in Blender and I exported
that model as both 3ds and dae. The 3ds loads fine and displays as
I'd expect. The Collada file loads okay (no errors) but the model
isn't showing up. Unfortunately going forward I have to use Collada
files with Away and not 3DS, so I'd like to figure out what the
difference is here.
Here's a link to the files I'm working with...
http://carbonfrogs.com/public/BasicCollada.zip
Can anyone point me to what I may be doing wrong? Or if there are
examples or demos of the latest 2.2 engine importing Collada files,
that'd be great too. I couldn't find such a thing myself. Thank you!
--
katopz
http://www.sleepydesign.com
<armature.dae><bone_anim.jpg><armature.blend>