Hey Luca,
Just a question, why do you make a cube in Cinema while there are primitives? and say you need some custom geometry properties on that cube that the primitives are not offering, why don't you export it as wavefront obj file?
it's much smaller...
Just curious...

As about your problem, in this thread there was a similar issue discussed...
http://groups.google.com/group/away3d-dev/browse_thread/thread/b25ea66aba5e6848

Fabrice

On Nov 14, 2008, at 12:02 PM, Luka Jendrasic wrote:

Hi,

I made cube with material in Cinema 11 and exported it as collada. When I load model in away i get loaded success but i got no model on stage. So if some of collada experts could look at it that would be great. I think problem is in library_effects node but im not so good woth dae structure.

Here is one effect node from library_effects node:

<effect id="ID2">
            <profile_COMMON>
                <technique sid="COMMON">
                    <blinn>
                        <diffuse>
                            <color>0.8 0.8 0.8 1</color>
                        </diffuse>
                        <specular>
                            <color>0.2 0.2 0.2 1</color>
                        </specular>
                        <shininess>
                            <float>0.5</float>
                        </shininess>
                    </blinn>
                </technique>
            </profile_COMMON>
        </effect>

I put dae,as and jpg file in zip.
Thanks
Luka
<testCinemaCollada.zip>

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