opp! sorry i saw only xml code you post there, so i think you use only color material there
i'll test your zip and report back again :) 2008/11/14 Luka Jendrasic <[EMAIL PROTECTED]> > What do you mean by trying to use texture as an image? > > > > > On Fri, Nov 14, 2008 at 12:53 PM, katopz <[EMAIL PROTECTED]> wrote: > >> Hi Luka >> >> we support basic maya,blender,max dae animation, but i never test with >> Cinema before... >> >> Can you try use texture as an image? >> >> 2008/11/14 Luka Jendrasic <[EMAIL PROTECTED]> >> >> I made a cube for testing purposes to see if it works. Thanks for the link >>> but I read that topic allready and armature.dae loads fine into away but i >>> cant get this cube working :( >>> >>> >>> On Fri, Nov 14, 2008 at 12:27 PM, Fabrice <[EMAIL PROTECTED]> wrote: >>> >>>> >>>> Hey Luca, >>>> Just a question, why do you make a cube in Cinema while there are >>>> primitives? >>>> and say you need some custom geometry properties on that cube that the >>>> primitives are not offering, why don't you export it as wavefront obj file? >>>> it's much smaller... >>>> Just curious... >>>> >>>> As about your problem, in this thread there was a similar issue >>>> discussed... >>>> >>>> http://groups.google.com/group/away3d-dev/browse_thread/thread/b25ea66aba5e6848 >>>> >>>> Fabrice >>>> >>>> >>>> On Nov 14, 2008, at 12:02 PM, Luka Jendrasic wrote: >>>> >>>> Hi, >>>>> >>>>> I made cube with material in Cinema 11 and exported it as collada. When >>>>> I load model in away i get loaded success but i got no model on stage. So >>>>> if >>>>> some of collada experts could look at it that would be great. I think >>>>> problem is in library_effects node but im not so good woth dae structure. >>>>> >>>>> Here is one effect node from library_effects node: >>>>> >>>>> <effect id="ID2"> >>>>> <profile_COMMON> >>>>> <technique sid="COMMON"> >>>>> <blinn> >>>>> <diffuse> >>>>> <color>0.8 0.8 0.8 1</color> >>>>> </diffuse> >>>>> <specular> >>>>> <color>0.2 0.2 0.2 1</color> >>>>> </specular> >>>>> <shininess> >>>>> <float>0.5</float> >>>>> </shininess> >>>>> </blinn> >>>>> </technique> >>>>> </profile_COMMON> >>>>> </effect> >>>>> >>>>> I put dae,as and jpg file in zip. >>>>> Thanks >>>>> Luka >>>>> <testCinemaCollada.zip> >>>>> >>>> >>>> >>> >> >> >> -- >> katopz >> http://www.sleepydesign.com >> > > -- katopz http://www.sleepydesign.com
