> Makc wrote: > do not even values automatically turn mip-mapping on? so, in theory, > 65x65 would be faster and consume less memory than 64x64, no?
There is no 3D hardware acceleration (and mipmapping) in flash (player).
> Makc wrote: > do not even values automatically turn mip-mapping on? so, in theory, > 65x65 would be faster and consume less memory than 64x64, no?
There is no 3D hardware acceleration (and mipmapping) in flash (player).