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On Nov 22, 7:51 am, mogg <[EMAIL PROTECTED]> wrote:
> Also, (as part of this community) my intent is to help with the flash
> 10 branch by testing it, finding issues, and reporting. So far every
> response to this has been clear that I should stop. Why is there even
> a flash 10 branch if it is not be used or tested?
>
> Tony
>
> On Nov 22, 7:44 am, mogg <[EMAIL PROTECTED]> wrote:
>
> > Yes, already did that route... each time I pull an SVN update I have
> > to do a search and replace. This I would rather no do... but if the
> > Flash 10 branch is going to be months away then I guess that is our
> > only option.
>
> > On Nov 22, 6:59 am, Sean McCracken <[EMAIL PROTECTED]> wrote:
>
> > > Just change the name of the matrix3d class to matrixAway3d.  Then  
> > > it'll work.
>
> > > It's up to you.
>
> > > Sent from my iPhone
>
> > > On Nov 22, 2008, at 7:49 AM, mogg <[EMAIL PROTECTED]> wrote:
>
> > > > Matrix3D does not work in the SDK 3.2 AIR. The flash10 branches have
> > > > MatrixAway3D which works in AIR.  For our AIR apps I need the new bug
> > > > fixes in the SDK 3.2 thus I'm forced to use the "3.0.0" branch because
> > > > the Panel class performs correctly and it has MatrixAway3D vice
> > > > Matrix3D.
>
> > > > Tony
>
> > > > On Nov 21, 8:33 pm, Sean McCracken <[EMAIL PROTECTED]> wrote:
> > > >> You don't have to use any of the flash 10 branches.  Try using the
> > > >> regular branch.  The flashplayer10 branch is not ready for prime-
> > > >> time.  It's very much a work in progress.
>
> > > >> Seantron
>
> > > >> Sent from my iPhone
>
> > > >> On Nov 21, 2008, at 7:07 PM, mogg <[EMAIL PROTECTED]> wrote:
>
> > > >>> Jensa,
>
> > > >>> Apprently the "3.0.0" is the wrong branch to use. The most current
> > > >>> Flash 10 branch is the Flash 10 branch based on SVN activity....
> > > >>> thus... I'm back to squre one... The Panel class does not function
> > > >>> properly in the "flash10" branch.
>
> > > >>> For now I'm going to use 3.0.0 so I have a working Panel class and a
> > > >>> functioning Away3D library for my Flash 10 ports but several classes
> > > >>> are missing from this branch that are available in the "flash10"
> > > >>> branch and in the "trunk".
>
> > > >>> Tony
>
> > > >>> On Nov 19, 12:16 pm, Jensa <[EMAIL PROTECTED]> wrote:
> > > >>>> Hi Tony,
> > > >>>> I don't have that issue with any of my files using similar features
> > > >>>> (quite basic ones, I'd guess? Plane's with texture?). I use Flash
> > > >>>> 10 a
> > > >>>> lot, so it's very odd if this is related to the player. Do you  
> > > >>>> think
> > > >>>> you could create an isolated example showing just the bug?
>
> > > >>>> J
>
> > > >>>> BTW: good looking app!- Hide quoted text -
>
> > > >> - Show quoted text -- Hide quoted text -
>
> > > - Show quoted text -- Hide quoted text -
>
> > - Show quoted text -

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