Rob,

Thank you. I know you guys are busy and I appreciate your time and
efforts.

Tony

On Nov 22, 8:06 pm, "Rob Bateman" <[EMAIL PROTECTED]> wrote:
> Hey Mogg
>
> sorry for the delay with this
>
> the 3.0.0 branch has been updated with the latest source, and should now
> contain the missing features you were after.
>
> 3.0.0 is intended to be a stable version of Away3d for compiling in cs4. teh
> flash10 branch is more of a development branch, so there may be additions
> that break functionality as updates are gradually made. If you intend to use
> flash10 for production work, the 3.0.0 branch is currently the best option
>
> cheers
>
> Rob
>
>
>
>
>
> On Sat, Nov 22, 2008 at 8:35 PM, mogg <[EMAIL PROTECTED]> wrote:
>
> > netsql, thanks for the plug. I will have to check out the papervision
> > port to Flash 10.
>
> > On Nov 22, 9:19 am, netsql <[EMAIL PROTECTED]> wrote:
> > > There is CS 4 on branch on Papervision, and it works, we use it a
> > > proj.com  - self promo: and have online class coming up that uses
> > > "astro render".
>
> > > .V
> > > proj.com
>
> > > On Nov 22, 7:51 am, mogg <[EMAIL PROTECTED]> wrote:
>
> > > > Also, (as part of this community) my intent is to help with the flash
> > > > 10 branch by testing it, finding issues, and reporting. So far every
> > > > response to this has been clear that I should stop. Why is there even
> > > > a flash 10 branch if it is not be used or tested?
>
> > > > Tony
>
> > > > On Nov 22, 7:44 am, mogg <[EMAIL PROTECTED]> wrote:
>
> > > > > Yes, already did that route... each time I pull an SVN update I have
> > > > > to do a search and replace. This I would rather no do... but if the
> > > > > Flash 10 branch is going to be months away then I guess that is our
> > > > > only option.
>
> > > > > On Nov 22, 6:59 am, Sean McCracken <[EMAIL PROTECTED]>
> > wrote:
>
> > > > > > Just change the name of the matrix3d class to matrixAway3d.  Then
> > > > > > it'll work.
>
> > > > > > It's up to you.
>
> > > > > > Sent from my iPhone
>
> > > > > > On Nov 22, 2008, at 7:49 AM, mogg <[EMAIL PROTECTED]> wrote:
>
> > > > > > > Matrix3D does not work in the SDK 3.2 AIR. The flash10 branches
> > have
> > > > > > > MatrixAway3D which works in AIR.  For our AIR apps I need the new
> > bug
> > > > > > > fixes in the SDK 3.2 thus I'm forced to use the "3.0.0" branch
> > because
> > > > > > > the Panel class performs correctly and it has MatrixAway3D vice
> > > > > > > Matrix3D.
>
> > > > > > > Tony
>
> > > > > > > On Nov 21, 8:33 pm, Sean McCracken <[EMAIL PROTECTED]>
> > wrote:
> > > > > > >> You don't have to use any of the flash 10 branches.  Try using
> > the
> > > > > > >> regular branch.  The flashplayer10 branch is not ready for
> > prime-
> > > > > > >> time.  It's very much a work in progress.
>
> > > > > > >> Seantron
>
> > > > > > >> Sent from my iPhone
>
> > > > > > >> On Nov 21, 2008, at 7:07 PM, mogg <[EMAIL PROTECTED]> wrote:
>
> > > > > > >>> Jensa,
>
> > > > > > >>> Apprently the "3.0.0" is the wrong branch to use. The most
> > current
> > > > > > >>> Flash 10 branch is the Flash 10 branch based on SVN
> > activity....
> > > > > > >>> thus... I'm back to squre one... The Panel class does not
> > function
> > > > > > >>> properly in the "flash10" branch.
>
> > > > > > >>> For now I'm going to use 3.0.0 so I have a working Panel class
> > and a
> > > > > > >>> functioning Away3D library for my Flash 10 ports but several
> > classes
> > > > > > >>> are missing from this branch that are available in the
> > "flash10"
> > > > > > >>> branch and in the "trunk".
>
> > > > > > >>> Tony
>
> > > > > > >>> On Nov 19, 12:16 pm, Jensa <[EMAIL PROTECTED]> wrote:
> > > > > > >>>> Hi Tony,
> > > > > > >>>> I don't have that issue with any of my files using similar
> > features
> > > > > > >>>> (quite basic ones, I'd guess? Plane's with texture?). I use
> > Flash
> > > > > > >>>> 10 a
> > > > > > >>>> lot, so it's very odd if this is related to the player. Do you
>
> > > > > > >>>> think
> > > > > > >>>> you could create an isolated example showing just the bug?
>
> > > > > > >>>> J
>
> > > > > > >>>> BTW: good looking app!- Hide quoted text -
>
> > > > > > >> - Show quoted text -- Hide quoted text -
>
> > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > - Show quoted text -- Hide quoted text -
>
> > > - Show quoted text -
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [EMAIL PROTECTED] Hide quoted text -
>
> - Show quoted text -

Reply via email to