Hi Jothan Do you try MovieMaterial? It is one of the methods how you can do it. By the way you do not have to use many segments in plane. The more segments you use the less performance you have but with less distortion when you look at different angle. So first try 2 segments and then increase their number. If you want just move your letters you could simply write something like this plane.x += 10; every frame. Hope it will help.
Best Regards Alex. On Jan 28, 1:35 pm, Jotham <[email protected]> wrote: > Hey guys, > > I am trying to make a series of letters animate/move along bound by an > IK system I have built. Currently I am making a plane + texture for > each letter (using TextField->BitmapData->BitmapMaterial for each > texture) but it is resulting in some pretty slow animations. > > There is no need for my letters to have their own planes and textures > so I am figuring I can just make one texture and one plane with n > segments. > > My question is: what would be the most efficient place to iterate over > the Plane.segments list (to update the 'animation')? Is there already > a facility for this kind of thing that would be more efficient than > making it myself? > > I hope I have been clear enough that you can provide some me with some > answer. :-) > > Regards, > Jotham.
