Try creating a MC, add it to the stage and set visible to false like "routine" mentioned (maybe invisible after the draw command I mention next?).
Then you can draw this MC in to a bitmap, and use that bitmap in a BitmapMaterial, and update it after the draw like: mymaterial.bitmap=newBitmap; Somethings may go wrong, but I am pretty sure you can get this to work. Let me know if it makes sense! -Pete On Mon, Apr 27, 2009 at 10:16 AM, farhan <[email protected]> wrote: > > Nope, no direct interactions. All the interaction is done with the > Mesh. > > On Apr 27, 3:03 pm, Peter Kapelyan <[email protected]> wrote: > > Do you need to be able to interact with this MC at all? (Like button > clicks, > > drop downs etc) ? > > > > -Pete > > > > On Mon, Apr 27, 2009 at 9:58 AM, farhan <[email protected]> wrote: > > > > > The reason I ask is because the class the creates the textfield is not > > > a display object and therefore does not have access to the stage. > > > > -- > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
