By the looks of it, the sprite is drawn as bitmapdata inside of
MovieMaterial.

On Apr 27, 3:44 pm, routine <[email protected]> wrote:
> I think I ve seen the code for moviematerial a while ago and they  
> cache them as bitmaps.
> but it is possible that I am wrong. Just take a look in the  
> MovieMaterial class and you will know.
>
> Roland
>
> Am 27.04.2009 um 16:42 schrieb farhan:
>
>
>
> > Thanks for the suggestions guys.
>
> > I don't have access to the display list via the class. I have changed
> > my approach, rather than using my custom scrolling text class I am now
> > drawing a new textfield into the sprite directly and applying the
> > material.
>
> > Are MovieMaterials converted to cache as bitmaps automatically? The
> > resulting text is appears pixelated even with font embeding enabled.
>
> > On Apr 27, 3:34 pm, Peter Kapelyan <[email protected]> wrote:
> >> Try creating a MC, add it to the stage and set visible to false like
> >> "routine" mentioned (maybe invisible after the draw command I mention
> >> next?).
>
> >> Then you can draw this MC in to a bitmap, and use that bitmap in a
> >> BitmapMaterial, and update it after the draw like:
>
> >> mymaterial.bitmap=newBitmap;
>
> >> Somethings may go wrong, but I am pretty sure you can get this to  
> >> work.
>
> >> Let me know if it makes sense!
>
> >> -Pete
>
> >> On Mon, Apr 27, 2009 at 10:16 AM, farhan <[email protected]>  
> >> wrote:
>
> >>> Nope, no direct interactions. All the interaction is done with the
> >>> Mesh.
>
> >>> On Apr 27, 3:03 pm, Peter Kapelyan <[email protected]> wrote:
> >>>> Do you need to be able to interact with this MC at all? (Like  
> >>>> button
> >>> clicks,
> >>>> drop downs etc) ?
>
> >>>> -Pete
>
> >>>> On Mon, Apr 27, 2009 at 9:58 AM, farhan <[email protected]>  
> >>>> wrote:
>
> >>>>> The reason I ask is because the class the creates the textfield  
> >>>>> is not
> >>>>> a display object and therefore does not have access to the stage.
>
> >>>> --
> >>>> ___________________
>
> >>>> Actionscript 3.0 Flash 3D Graphics Engine
>
> >>>> HTTP://AWAY3D.COM
>
> >> --
> >> ___________________
>
> >> Actionscript 3.0 Flash 3D Graphics Engine
>
> >> HTTP://AWAY3D.COM

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