Hello, I am having trouble drawing into a Sprite that is set as a MovieMaterial for a Mesh. The Sprite's stage is always null as this is giving me the problem. I want to be able to draw text into the 3D object using a class that requires stage presence. Do I need to rethink my following approach?
Create Sprite > Create TextField > Create MovieMaterial > Apply Material > Update Sprite's textfield with new data Thanks,
