Hello,

I am having trouble drawing into a Sprite that is set as a
MovieMaterial for a Mesh. The Sprite's stage is always null as this is
giving me the problem. I want to be able to draw text into the 3D
object using a class that requires stage presence. Do I need to
rethink my following approach?

Create Sprite > Create TextField > Create MovieMaterial > Apply
Material > Update Sprite's textfield with new data

Thanks,

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