the problem is not to move/tween/rotate the camera to a position/ direction/rotation but to update the eulers properties. using a null object would'nt be any help, because of the method, it's eulers properties wouldn't be updated too.
- [away3d] applyRotation() to Camera ?? ben
- [away3d] Re: applyRotation() to Camera ?? Peter Kapelyan
- [away3d] Re: applyRotation() to Camera ?? ben
- [away3d] Re: applyRotation() to Camera ?? Rob Bateman
- [away3d] Re: applyRotation() to Camera ?? ben
- [away3d] Re: applyRotation() to Came... ben
- [away3d] Re: applyRotation() to Came... ben
- [away3d] Re: applyRotation() to Came... Robert Thompson
- [away3d] Re: applyRotation() to ... ben
- [away3d] Re: reply by, benja... Robert Thompson
- [away3d] Re: reply by, benja... makc
- [away3d] Re: applyRotation() to ... Julien Barbay
- [away3d] Re: Thank you Julie... Robert Thompson
