Hey ben

can i ask how you are modifying the transform matrix of the camera? if you
do not fire the transform setter (and simply modify the properties within
it), then the euler angles will not update on the camera object.

maybe a code snippet of what you are doing would help solve this problem?

cheers

Rob


On Wed, May 6, 2009 at 3:42 PM, ben <[email protected]> wrote:

>
> the problem is not to move/tween/rotate the camera to a position/
> direction/rotation
> but to update the eulers properties.
> using a null object would'nt be any help, because of the method, it's
> eulers properties wouldn't be updated too.
>
>


-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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