Hey ben can i ask how you are modifying the transform matrix of the camera? if you do not fire the transform setter (and simply modify the properties within it), then the euler angles will not update on the camera object.
maybe a code snippet of what you are doing would help solve this problem? cheers Rob On Wed, May 6, 2009 at 3:42 PM, ben <[email protected]> wrote: > > the problem is not to move/tween/rotate the camera to a position/ > direction/rotation > but to update the eulers properties. > using a null object would'nt be any help, because of the method, it's > eulers properties wouldn't be updated too. > > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
