Looks cool indeed. Could you comment on how it works a bit?
On Thu, Jul 9, 2009 at 6:31 PM, ben <[email protected]> wrote: > > "Quirky", here we are ! > yes it might be considerd as a way to render some kind of reflexion/ > metal/crystal material at low perf cost. > I created it because of a project with a lot of mesh and texture and I > had to find tricks to display that kind of texture without perf loss. > > Anyone would see something glossy and reflective ( thanks to our brain > habits) by looking at it... that's what I wanted > it's just an illusion ! > ;-) > >
