Looks cool indeed.

Could you comment on how it works a bit?

On Thu, Jul 9, 2009 at 6:31 PM, ben <[email protected]> wrote:

>
> "Quirky", here we are !
> yes it might be considerd as a way to render some kind of reflexion/
> metal/crystal material at low  perf cost.
> I created it because of a project with a lot of mesh and texture and I
> had to find tricks to display that kind of texture without perf loss.
>
> Anyone would see something glossy and reflective ( thanks to our brain
> habits) by looking at it... that's what I wanted
> it's just an illusion !
> ;-)
>
>

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