> whish "addOnLoad" method ?? > when did you told the app that targetObj_1 was the objectContainer(or > Object3D) contained in your 3ds file ???
just to debug add this on your method:
function loadModelComplete(e:LoaderEvent):void
{
view.scene.addChild(e.loader.handle)
or
for each (var item:Object3D in ObjectContainer3D
(e.loader.handle).children)
{
view.scene.addChild(item);
}
}
if nothing is displayed something is wrong with the file
