> whish "addOnLoad" method ??

> when did you told the app that targetObj_1 was the objectContainer(or 
> Object3D) contained in your 3ds file ???

just to debug add this on your method:
    function loadModelComplete(e:LoaderEvent):void
        {
                  view.scene.addChild(e.loader.handle)
or
for each (var item:Object3D in ObjectContainer3D
(e.loader.handle).children)
{
view.scene.addChild(item);
}
}

if nothing is displayed something is wrong with the file



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