Hey Peter not quite what i am looking for.  Looks like everything he
has is being embedded at production, and i need something that i can
dynamically embed models with.
any other suggestions would be great

On Jul 21, 7:54 am, Peter Kapelyan <[email protected]> wrote:
> Did you try this example:
>
> http://www.infiniteturtles.co.uk/blog/away3d-salt-flats-ferrari
>
> Hope it helps a bit
>
> -Pete
>
> On Tue, Jul 21, 2009 at 8:32 AM, ChrisMcIntosh <
>
>
>
> [email protected]> wrote:
>
> > not really. So if i am following
>
> > var ob1:Mesh = ObjectContainer3D( targetObj_1 ).getChildByName
> > ( targetObj_2 ) as Mesh;
>
> > targetObj_1 = the loaded object that i setup as variable max3ds or do
> > i need to specifically create a Object3D, the thing with this section
> > of code is that my flash app is not even calling the addOnLoad event
> > from what i can see.
>
> > Do i need to create a Object3D item somewhere in my code?  Is there
> > somewhere where i can get a basic run up on how to load a 3ds object,
> > the examples i have tried thus far just fail.  I am assuming mostly
> > due to some error in the programming.
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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