Did you try this example: http://www.infiniteturtles.co.uk/blog/away3d-salt-flats-ferrari
Hope it helps a bit -Pete On Tue, Jul 21, 2009 at 8:32 AM, ChrisMcIntosh < [email protected]> wrote: > > > not really. So if i am following > > var ob1:Mesh = ObjectContainer3D( targetObj_1 ).getChildByName > ( targetObj_2 ) as Mesh; > > targetObj_1 = the loaded object that i setup as variable max3ds or do > i need to specifically create a Object3D, the thing with this section > of code is that my flash app is not even calling the addOnLoad event > from what i can see. > > > Do i need to create a Object3D item somewhere in my code? Is there > somewhere where i can get a basic run up on how to load a 3ds object, > the examples i have tried thus far just fail. I am assuming mostly > due to some error in the programming. -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
