looks like the first post dine entered, so apologize if double post, the question is, how to make the "fog bubble" caused by the fogfilter to move with the camera "a la green planet", cause right now, the idea was to dont render all the poly that r too distant, but i cant get it to move, no attributes in fog, neither using onenterframe updating, also i found that the colormaterial of the fogfilter doesnt use the alpha attribute, im wrong?
- [away3d] fog filter desgraci
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Lami
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Li
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Li
- [away3d] Re: fog filter Peter Kapelyan
- [away3d] Re: fog filter desgraci
