Thanks this works perfectly! Phew I was afraid I was going to have to
switch engines since I couldn't figure it out.

On Sep 12, 6:51 am, Peter Kapelyan <[email protected]> wrote:
> All you need to do is place the camera 900 away from your object at the
> default focus and zoom. That simple! If you need a formula for a custom
> focus and zoom, let me know, I'll find it.
>
> -Pete
>
> On Fri, Sep 11, 2009 at 10:16 PM, sibhod <[email protected]>wrote:
>
>
>
> > I'm attempting to set up my camera and scene in such a way that a
> > 100x100 plane at (0, 0, 0) will be pixel-precise to a 100x100 sprite.
> > I've attempted to place the camera at the right zoom and focus to get
> > the proper results but it's not working. This is what I'm attempting:
>
> > camera.z = -camera.zoom * camera.focus;
>
> > Has anyone had any luck doing this?
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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