>
> object is far far away and is very small.

i think you got flash player 20x bug, try update your player and your CS4,
if you can't, just try compile it in last flex release to avoid that problem

btw, here's plane example for camera.z = -900;

http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExPlane.as


again, if you still see small thing there, it mean your flash player is
outdate+bug

hth

2009/9/14 farmazone <[email protected]>

>
> No Peter, this is not working in Lite.
>
> if camera is at z=0 and 3dobject is also z=0 , object is about a half-
> size of that what I would like it to be.
>
> if camera z is -900 object is far far away and is very small.
>
> Btw camera.moveTo and moveBackward are not implemented in Lite
> version.
>
>
>
> On Sep 14, 3:07 am, Peter Kapelyan <[email protected]> wrote:
> > In Away3D (not lite, not sure about lite yet), the camera setting (with
> > default zoom and focus) would be something like:
> >
> > camera.moveTo(myobject.x,myobject.y,myobject.z);
> > camera.moveBackward(900);
> >
> > Also make sure the camera is facing your object. If you see it works with
> > LITE also - please let me know!
> >
> > -Pete
> >
> >
> >
> >
> >
> > On Sun, Sep 13, 2009 at 4:19 PM, farmazone <[email protected]> wrote:
> >
> > > hello,
> >
> > > could You write this formula for a custom focus and zoom?
> >
> > > I need it badly to use away3dLite instead of PV3d.
> >
> > > On Sep 12, 3:51 pm, Peter Kapelyan <[email protected]> wrote:
> > > > All you need to do is place the camera 900 away from your object at
> the
> > > > default focus and zoom. That simple! If you need a formula for a
> custom
> > > > focus and zoom, let me know, I'll find it.
> >
> > > > -Pete
> >
> > > > On Fri, Sep 11, 2009 at 10:16 PM, sibhod <
> [email protected]
> > > >wrote:
> >
> > > > > I'm attempting to set up my camera and scene in such a way that a
> > > > > 100x100 plane at (0, 0, 0) will be pixel-precise to a 100x100
> sprite.
> > > > > I've attempted to place the camera at the right zoom and focus to
> get
> > > > > the proper results but it's not working. This is what I'm
> attempting:
> >
> > > > > camera.z = -camera.zoom * camera.focus;
> >
> > > > > Has anyone had any luck doing this?
> >
> > > > --
> > > > ___________________
> >
> > > > Actionscript 3.0 Flash 3D Graphics Engine
> >
> > > > HTTP://AWAY3D.COM
> >
> > --
> > ___________________
> >
> > Actionscript 3.0 Flash 3D Graphics Engine
> >
> > HTTP://AWAY3D.COM
>



-- 
katopz
http://www.sleepydesign.com

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