made little misstyping
var textfield3d:TextField3D = new TextField3D("Impact");
should be var textfield3d:TextField3D = new TextField3D("Arial"); if
you have Arial embeded in the swf of course...

Fabrice

On Sep 30, 5:16 pm, Fabrice3D <[email protected]> wrote:
> Not sure what's the issue here, but I have the feeling you go for the  
> most complex of the 3 options I gave to you :)
>
> so I'll try here walk you through the process...
>
> k, first make fla, make a textfield, type arial in it, on textfield  
> props panel , select embed fonts, like 114 chars
> then compile this swf and name it extrusionfonts.swf and place it in a  
> map relative to your project, say "fonts"
>
> first import the required tools to extract the vector data from the  
> fonts
> import wumedia.vector.*;
> import now the textfield3d class
> import away3d.primitives.TextField3D;
>
> In your code embed your font swf
> [Embed(source="fonts/extrusionfonts.swf", mimeType="application/octet-
> stream")]
> public var FontBytes:Class;
>
> [..] code as usual
>
> then call this example of method
>
> private function make3DTextfield():void
> {
> VectorText.extractFont(new FontBytes(), null, false); --> data is  
> extracted here
> var textfield3d:TextField3D = new TextField3D("Impact");
> textfield3d.material = new ColorMaterial(0xFFFFFF);
> textfield3d.text = "hello awaytext";
> textfield3d.align = "center";
> textfield3d.size = 150;
> textfield3d.textWidth = 2000;
> textfield3d.y = -800;
> textfield3d.z = 200;
> textfields.ownCanvas = true;
> view.scene.addChild(textfields);
>
> }
>
> I hope this will help you.
> again, movieclipsprite and sprite2d are also good 2d options.
> in case you have font issues there, then it would be more a flash/as3  
> issue in general than away3d issue...
>
> Fabrice
>
> On Sep 30, 2009, at 4:45 PM, GBear wrote:
>
>
>
>
>
> > Hi Fabrice
>
> > Sorry to be a pain, but three hours wasted!
>
> > I open Basic_Text.fla and it works but after I copy and paste the text
> > relevant lines into my own fla i get:
>
> > ERROR missing Arial font
>
> > I've checked every setting I can think of, copied the font component
> > from the Basic fla library to my own library, still nothing.
>
> > and changing the font doesn't help.
>
> > Googled, scrolled through the whole src, nothing, the only font I
> > found is in papervision folder. where are they in Away3D?
>
> > Thanks in advance!
>
> > On Sep 30, 4:23 pm, GBear <[email protected]> wrote:
> >> Thanks Fabrice, I'm sure this will save me time looking in the wrong
> >> places.
>
> >> Cheers.
>
> >> On Sep 30, 3:37 pm, Fabrice3D <[email protected]> wrote:
>
> >>> Hi GBear,
> >>> This can be very easyly achieved using either sprite2D or
> >>> MovieClipSprite class
> >>> Look in "sprites" package.
>
> >>> All you need to do is to make an instance sprite or movieclip with a
> >>> nested textfield, pass it to the class and add it to the scene.
>
> >>> Textfield3D is also another option.
>
> >>> Fabrice
>
> >>> On Sep 30, 2009, at 2:28 AM, GBear wrote:
>
> >>>> Thanks Fabrice.
>
> >>>> I uploaded Africa dimension which is a screen shot from blender  
> >>>> with a
> >>>> photoshop layer with the text as an example.
>
> >>>> Ultimately its more important to get quite precise placement of the
> >>>> text than any fancy text effects. At times it would need to be "on"
> >>>> the object, at other times to the side or off of it.
>
> >>>> I just plan to use simple paint artwork for the main bitmap for the
> >>>> objects.
>
> >>>> For now I have been thinking of a transparent plane with just the
> >>>> relevant text as bitmapmaterial that I would place next to my  
> >>>> object,
> >>>> that should work shouldn't it? I'm still new to this all in case  
> >>>> you
> >>>> hadn't noticed.
>
> >>>> Cheers
>
> >>>> On Sep 29, 11:26 pm, Fabrice3D <[email protected]> wrote:
> >>>>> I want first have a finished v1 (still some issues to be fixed)
> >>>>> before add more functionality.
>
> >>>>> There are some plans for v2. That a text layer/edit tool might  
> >>>>> land
> >>>>> in
> >>>>> it...
> >>>>> who knows :))
>
> >>>>> for now, they is a uveditor in prefab, that allows you to export  
> >>>>> the
> >>>>> map with the vertices drawn for you, it could help you make the  
> >>>>> edits
> >>>>> in photoshop for instance. If you would post some image that  
> >>>>> explains
> >>>>> a bit better what you want to do, I might be able be more helpful.
>
> >>>>> Fabrice
>
> >>>>> On Sep 29, 2009, at 3:04 PM, GBear wrote:
>
> >>>>>> Hi Fabrice
>
> >>>>>> Just downloaded Prefab and its a great tool thanks, you are doing
> >>>>>> brilliant work... now for a little wish?
>
> >>>>>> I need to apply text data, as in dimensions for an object, except
> >>>>>> its
> >>>>>> pretty damned irregular, not a simple geometric shape.
>
> >>>>>> Any chance of attaching some text editor to write a layer over or
> >>>>>> onto the UV map or something? Although even that could be tricky.
>
> >>>>>> I'm using Blender and using text there is quite cumbersome and
> >>>>>> ultimately I would like placement to be quite accurate but  
> >>>>>> keeping
> >>>>>> it
> >>>>>> simple too.
>
> >>>>>> Any suggestions about the best route to follow for now.
>
> >>>>>> Thanks in advance.
>
> >>>>>> On Sep 29, 12:01 am, Fabrice3D <[email protected]> wrote:
> >>>>>>> those #$%^&* Dae files...
>
> >>>>>>> Try export as wavefront obj. Since you want to export as as3  
> >>>>>>> in the
> >>>>>>> end it's not a big problem.
> >>>>>>> Since I have no Max to test, can you send me offline this file?
> >>>>>>> Make
> >>>>>>> sure that all geometry is triangulated and that textures are in
> >>>>>>> there.
>
> >>>>>>> Fabrice
>
> >>>>>>> On Sep 28, 2009, at 5:54 PM, Michael Iv wrote:
>
> >>>>>>>> I run into a problem loading DAE into your editor.Actually no  
> >>>>>>>> DAE
> >>>>>>>> exorted from 3dsMax 9 shows in the viewport after the import.
>
> >>>>>>>> Thanks
> >>>>>>>> On Mon, Sep 28, 2009 at 5:37 PM, Fabrice3D  
> >>>>>>>> <[email protected]>
> >>>>>>>> wrote:
>
> >>>>>>>> Hi all,
> >>>>>>>> Just uploaded a little update for PreFab3D.
> >>>>>>>> Since you guys love Away3DLite, it was of course a must to
> >>>>>>>> export to
> >>>>>>>> this speed demon :)
>
> >>>>>>>> more fixes, doc, updates will follow...
>
> >>>>>>>> btw, if you guys make some nice renderings and I'm sure you do.
> >>>>>>>> Please send me screenshots and send them to me
> >>>>>>>> I want add a little gallery on the app page...
>
> >>>>>>>> Fabrice- Hide quoted text -
>
> >>> - Show quoted text -

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