Hi, I have attached my .as file under
http://groups.google.com/group/away3d-dev/web/Room.as and the resulting swf under http://groups.google.com/group/away3d-dev/web/Room.swf (compiled using FlashDevelop, FLEX and the latest away3d from svn) The problem I am encountering is as follows: I am trying to create a floor (512 x 512) and with a wall positioned at (128,0,0) to (128,0,128) using segmentExtrude. I have also placed a trident axis with length 256 as a visual guide. When viewed from the top, the position of the wall seems to be wrong. It is placed at (256,0,0) to (256,0,256). The excerpt of the code that generates the wall is as follows: var wallThickness:Number = 5; var points:Array = new Array(); points.push(new Number3D(128, 0, 0)); points.push(new Number3D(128, 0, 128)); var wall3d:SegmentsExtrude = new SegmentsExtrude(points, { coverall:false, axis:"y",offset: 50, recenter: false, closepath:false, subdivision:10, thickness_subdivision:1, flip:false,thickness:wallThickness, bothsides:true} ); scene.addChild(wall3d); I am not sure what I have done wrong or is there a bug? Appreciate your help on this issue, thank you :)
