What happens if you set recenter: true (same thing probably?) -Pete
On Tue, Dec 15, 2009 at 9:17 AM, ZY <[email protected]> wrote: > Hi, > > I have attached my .as file under > > http://groups.google.com/group/away3d-dev/web/Room.as > > and the resulting swf under > > http://groups.google.com/group/away3d-dev/web/Room.swf (compiled using > FlashDevelop, FLEX and the latest away3d from svn) > > The problem I am encountering is as follows: > I am trying to create a floor (512 x 512) and with a wall positioned > at (128,0,0) to (128,0,128) using segmentExtrude. I have also placed a > trident axis with length 256 as a visual guide. > > When viewed from the top, the position of the wall seems to be wrong. > It is placed at (256,0,0) to (256,0,256). > > The excerpt of the code that generates the wall is as follows: > > var wallThickness:Number = 5; > var points:Array = new Array(); > points.push(new Number3D(128, 0, 0)); > points.push(new Number3D(128, 0, 128)); > var wall3d:SegmentsExtrude = new SegmentsExtrude(points, > { coverall:false, axis:"y",offset: 50, recenter: false, > closepath:false, subdivision:10, thickness_subdivision:1, > flip:false,thickness:wallThickness, bothsides:true} ); > scene.addChild(wall3d); > > I am not sure what I have done wrong or is there a bug? Appreciate > your help on this issue, thank you :) > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
