Hey!

Yesterday I tested Away3d Lite and the speed was great, it allow
complex 3d models on a good framerate, way more than Away3d or pv3d.

But I had a problem. The models I use have color materials that I need
to shade, without shading they are flat and ugly. I don't mind if I
don't have dynamic shading (if I move a light, I don't need the
shading to follow), just a nice material.

Away3d Lite have ColorMaterial and BitmapMaterial basically. So I
think I have 2 options:

1. change the 3d model, so it uses bitmaps only.
2. shade the material somehow (I don't know how), save the result as a
bitmap and load it.

Do you have any ideas on this?

Thanks in advance :)

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