Hey! Yesterday I tested Away3d Lite and the speed was great, it allow complex 3d models on a good framerate, way more than Away3d or pv3d.
But I had a problem. The models I use have color materials that I need to shade, without shading they are flat and ugly. I don't mind if I don't have dynamic shading (if I move a light, I don't need the shading to follow), just a nice material. Away3d Lite have ColorMaterial and BitmapMaterial basically. So I think I have 2 options: 1. change the 3d model, so it uses bitmaps only. 2. shade the material somehow (I don't know how), save the result as a bitmap and load it. Do you have any ideas on this? Thanks in advance :)
