Hey Casey

the size of the view in Away3DLite and Away3D is controlled by the clipping
property. If you take a look at the following post, you should see how this
is set to provide a clipping window for your view:

http://groups.google.com/group/away3d-dev/browse_thread/thread/c66b57326c190ac0/68b1b5a2835d7385

try it out - the one difference with Lite is that you have to control
masking of the viewport yourself - although i'm sure this won't be the case
for very long

hth!

Rob

On Thu, Jan 21, 2010 at 8:31 PM, Casey Corcoran <[email protected]>wrote:

> Looks like no one is biting on my earlier post and I really need to get
> this figured out for a deadline. If you can just get me pointed in the right
> direction I'll send you $20 via paypal or if some actual coding needs to be
> done (Modifying Clipping, View3D, etc) we can figure that out too. I would
> normally figure this out myself but I'm working on too many other things to
> do the appropriate research etc. My earlier post is below in case you missed
> it.
>
> Thanks!
>
> Casey Corcoran
> ------------------------------------------------------
> Interactive Design & Development
> [email protected]
>
>
> On Thu, Jan 21, 2010 at 12:22 PM, caseyc <[email protected]> wrote:
>
>> Sorry for the n00b question but I'm confused. I'm using Away3D lite
>> for the first time on a project, for "card" type effects, coverflow,
>> flipping, etc etc. I basically just need to create 3d views/widgets
>> that stand on their own, not a 3d environment.
>>
>> I'm confused as how to set up a standalone view that has it's own
>> width/height/x/y and does not rely on the stage. I've been able to do
>> a few things with the default set up, but they are scaled based on
>> stage dimensions (this is in a "noscale" environment)
>>
>> Ideally I just want to have a view with the origin at the center of a
>> size I define. The end product would work something like this:
>>
>> http://caseyc.pastebin.com/m1a7da202
>>
>> Then for a usage example:
>>
>> http://caseyc.pastebin.com/m2cbf7bfd
>>
>> The examples linked are not working for me, I don't see the plane and
>> I'm not sure why?
>>
>
>


-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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