Thanks Joshua, those are all set. It's the stage dependency that I'm trying to avoid.
Like, If I want to have something like: my3DWidget.width = 500; my3DWidget.height = 500; my3DWidget.x = 600; my3DWidget.y = 200; Any planes or whatever inside my3DWidget would be positioned centered within IT'S bounds not the stage. Casey Corcoran ------------------------------------------------------ Interactive Design & Development [email protected] On Thu, Jan 21, 2010 at 5:15 PM, Joshua Granick <[email protected]>wrote: > You might also need to create some kind of resize handler. Listen to > Event.RESIZE on the stage, then reposition your elements as necessary. > > > > > On Thu, 21 Jan 2010 14:11:28 -0800, Casey Corcoran < > [email protected]> wrote: > > Rob thanks for the pointer, I really appreciate it. One question since I >> don't have a spare moment to try it yet and I'm going to be up all >> night... >> Will "providing a clipping window" remove the dependencies on the stage? >> My >> issue is that I want to have an area (or window) and control all the 3d >> inside it based on it's own parameters. When I used the default >> stage-based >> stuff I had things that were scaling up/down based on the size of the >> browser window/swf. I can't have that since the 3d elements are used in 2d >> layouts. >> >> Hope I'm making sense... Thanks for all your work on A3D and the support >> here, I really appreciate it!! >> >> Casey Corcoran >> ------------------------------------------------------ >> Interactive Design & Development >> [email protected] >> >> >> On Thu, Jan 21, 2010 at 4:58 PM, Rob Bateman <[email protected]> >> wrote: >> >> Hey Casey >>> >>> the size of the view in Away3DLite and Away3D is controlled by the >>> clipping >>> property. If you take a look at the following post, you should see how >>> this >>> is set to provide a clipping window for your view: >>> >>> >>> >>> http://groups.google.com/group/away3d-dev/browse_thread/thread/c66b57326c190ac0/68b1b5a2835d7385 >>> >>> try it out - the one difference with Lite is that you have to control >>> masking of the viewport yourself - although i'm sure this won't be the >>> case >>> for very long >>> >>> hth! >>> >>> Rob >>> >>> >>> On Thu, Jan 21, 2010 at 8:31 PM, Casey Corcoran < >>> [email protected]>wrote: >>> >>> Looks like no one is biting on my earlier post and I really need to get >>>> this figured out for a deadline. If you can just get me pointed in the >>>> right >>>> direction I'll send you $20 via paypal or if some actual coding needs to >>>> be >>>> done (Modifying Clipping, View3D, etc) we can figure that out too. I >>>> would >>>> normally figure this out myself but I'm working on too many other things >>>> to >>>> do the appropriate research etc. My earlier post is below in case you >>>> missed >>>> it. >>>> >>>> Thanks! >>>> >>>> Casey Corcoran >>>> ------------------------------------------------------ >>>> Interactive Design & Development >>>> [email protected] >>>> >>>> >>>> On Thu, Jan 21, 2010 at 12:22 PM, caseyc <[email protected] >>>> >wrote: >>>> >>>> Sorry for the n00b question but I'm confused. I'm using Away3D lite >>>>> for the first time on a project, for "card" type effects, coverflow, >>>>> flipping, etc etc. I basically just need to create 3d views/widgets >>>>> that stand on their own, not a 3d environment. >>>>> >>>>> I'm confused as how to set up a standalone view that has it's own >>>>> width/height/x/y and does not rely on the stage. I've been able to do >>>>> a few things with the default set up, but they are scaled based on >>>>> stage dimensions (this is in a "noscale" environment) >>>>> >>>>> Ideally I just want to have a view with the origin at the center of a >>>>> size I define. The end product would work something like this: >>>>> >>>>> http://caseyc.pastebin.com/m1a7da202 >>>>> >>>>> Then for a usage example: >>>>> >>>>> http://caseyc.pastebin.com/m2cbf7bfd >>>>> >>>>> The examples linked are not working for me, I don't see the plane and >>>>> I'm not sure why? >>>>> >>>>> >>>> >>>> >>> >>> -- >>> Rob Bateman >>> Flash Development & Consultancy >>> >>> [email protected] >>> www.infiniteturtles.co.uk >>> www.away3d.com >>> >>>
