Rob thanks for the pointer, I really appreciate it. One question since I
don't have a spare moment to try it yet and I'm going to be up all night...
Will "providing a clipping window" remove the dependencies on the stage? My
issue is that I want to have an area (or window) and control all the 3d
inside it based on it's own parameters. When I used the default stage-based
stuff I had things that were scaling up/down based on the size of the
browser window/swf. I can't have that since the 3d elements are used in 2d
layouts.

Hope I'm making sense... Thanks for all your work on A3D and the support
here, I really appreciate it!!

Casey Corcoran
------------------------------------------------------
Interactive Design & Development
[email protected]


On Thu, Jan 21, 2010 at 4:58 PM, Rob Bateman <[email protected]> wrote:

> Hey Casey
>
> the size of the view in Away3DLite and Away3D is controlled by the clipping
> property. If you take a look at the following post, you should see how this
> is set to provide a clipping window for your view:
>
>
> http://groups.google.com/group/away3d-dev/browse_thread/thread/c66b57326c190ac0/68b1b5a2835d7385
>
> try it out - the one difference with Lite is that you have to control
> masking of the viewport yourself - although i'm sure this won't be the case
> for very long
>
> hth!
>
> Rob
>
>
> On Thu, Jan 21, 2010 at 8:31 PM, Casey Corcoran 
> <[email protected]>wrote:
>
>> Looks like no one is biting on my earlier post and I really need to get
>> this figured out for a deadline. If you can just get me pointed in the right
>> direction I'll send you $20 via paypal or if some actual coding needs to be
>> done (Modifying Clipping, View3D, etc) we can figure that out too. I would
>> normally figure this out myself but I'm working on too many other things to
>> do the appropriate research etc. My earlier post is below in case you missed
>> it.
>>
>> Thanks!
>>
>> Casey Corcoran
>> ------------------------------------------------------
>> Interactive Design & Development
>> [email protected]
>>
>>
>> On Thu, Jan 21, 2010 at 12:22 PM, caseyc <[email protected]>wrote:
>>
>>> Sorry for the n00b question but I'm confused. I'm using Away3D lite
>>> for the first time on a project, for "card" type effects, coverflow,
>>> flipping, etc etc. I basically just need to create 3d views/widgets
>>> that stand on their own, not a 3d environment.
>>>
>>> I'm confused as how to set up a standalone view that has it's own
>>> width/height/x/y and does not rely on the stage. I've been able to do
>>> a few things with the default set up, but they are scaled based on
>>> stage dimensions (this is in a "noscale" environment)
>>>
>>> Ideally I just want to have a view with the origin at the center of a
>>> size I define. The end product would work something like this:
>>>
>>> http://caseyc.pastebin.com/m1a7da202
>>>
>>> Then for a usage example:
>>>
>>> http://caseyc.pastebin.com/m2cbf7bfd
>>>
>>> The examples linked are not working for me, I don't see the plane and
>>> I'm not sure why?
>>>
>>
>>
>
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]
> www.infiniteturtles.co.uk
> www.away3d.com
>

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